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  Red Alert 3 Patch 1.07 Official Announcement - Official News
  Posted by: wickedadrian on 01-17-2009 @ 10:32 - Source: EA
This News Item has been viewed 4,232 times
Comrades!

Hot on the heels of the recent Holiday Patch 1.06 comes the next premier support update for Red Alert 3, and the first patch of what is set to be a fantastic 2009 for the C&C community. Our development team is hard at work on Patch 1.07 and is finally bringing one of the most requested community features to this game: 2v2 Team Automatch! You’ve asked for it, and now we’re delivering it. Tired of teaming up with a random player? In Patch 1.07 you’ll be able to battle your way up our 2v2 Ranked Ladder with any of your close comrade’s in ranked play. Upon the release of Patch 1.07, we will reset the 2v2 Ladder and clear the playing field for new team champions to arise!

While we’re very excited to bring the C&C community 2v2 Team Automatch to Red Alert 3, Patch 1.07 will also deliver a number of other exciting and critical updates to further improve your online experience. Here is an overview of what you can expect:

* Addressing a number of critical multiplayer exploits related to constructing wall hubs, the Chrono-Rift & Cryocopter, and selling your MCV

* Adding a small amount of multiplayer balance changes across all 3 factions. Designer Greg Black is already addressing your feedback from this thread!

* 2v2 Team AutoMatch (as mentioned above)

* Fixing Elo “range” functionality during automatch search so that you connect with players closer to your rank and Elo score

* Consolidating and renaming some of our game lobby’s to facilitate easier navigation for the game type you are looking for

* A number of technical fixes. We will post the complete list closer to release.



          Next News Post 01-19-2009 @ 12:23 - Good Things Come To Those Who Wait
          Previous News Post 01-16-2009 @ 18:03 - FileFront Network Insider #131


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User Comments  
The following comments are owned by the user that posted them. Command & Conquer Files is not responsible for their content.

Total comments: 7 | Last comment: 01-24-2009 at 06:14

 #1 - 01-17-2009 at 21:07
Tsylord
From: (Ontario)
Joined: March 15th, 2007
Posts: 158
Wow, nice patch. Sounds great.

 #2 - 01-18-2009 at 06:34
Pyccy
From: (Meare)
Joined: November 24th, 2008
Posts: 32
The balance has been fked.. oh well. -.- fail again ea

 #3 - #2 ... agree - 01-18-2009 at 10:44
simon1812
Joined: March 14th, 2007
Posts: 582
on my personal opinion, the game only needs to fix some technical problems and bugs. as for the balance, I am impressed with what EA dev have done, it is a great contrast from the mess they allowed themselves to get in to with C&C3TW/KW.

 #4 - 01-19-2009 at 08:01
tamnud902
From:
Joined: February 12th, 2006
Posts: 369
Can they get rid of the engineer delay please?

 #5 - 01-19-2009 at 10:10
anazonda
From: (Syd-Jylland)
Joined: January 6th, 2003
Posts: 790
1: Don't like Engi delay
2: Only need bug fixes.

So I basically agree.

 #6 - 01-20-2009 at 08:33
Majestic_XII
Joined: September 28th, 2007
Posts: 161
KW patch 1.03 and TW 1.1?

 #7 - 01-24-2009 at 06:14
FekleyrTarg
From: (Vienna)
Joined: June 14th, 2006
Posts: 504
But what we really need is also modability. I hope it will be featured in the next version after 1.07.



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