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  Red Alert 3 ModSDK released - Downloads
  Posted by: hagren on 04-08-2009 @ 13:14 - Source: Official RA3 website
This News Item has been viewed 4,704 times
After teasing it the other day on his Twitter, Apoc just added the new ModSDK earlier as expected, and anyone who's interested in modding, should get the file immediately from here

Those of you who'd like to use their own assets need the WorldBuilder, which can be accessed right mhya

There's also a UI pack which you can grab from this link

And, finally, if you want to learn more about the MSDK and/or its new features, head over to this interview


Your move, creep(s)! smile



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Average User Rating: 8
Number of Votes: 2
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The following comments are owned by the user that posted them. Command & Conquer Files is not responsible for their content.

Total comments: 9 | Last comment: 05-06-2009 at 10:30

 #1 - 04-08-2009 at 16:02
Star_ShaDow
From:
Joined: January 30th, 2007
Posts: 146
Now the real fun of RA3 begins....if only that Map Transfer bug would get fixed, this thing would be unstoppable.

 #2 - 04-09-2009 at 00:19
TORCIDA
From: (Split)
Joined: December 30th, 2008
Posts: 87
woohoo at last

commander we have mods inc from all sides!!

 #3 - 04-09-2009 at 04:46
Raven1988
Joined: March 1st, 2005
Posts: 160
now they should release the SDK for KW

 #4 - 04-09-2009 at 06:49
TheEternal
Joined: October 16th, 2007
Posts: 92
EALA said, not ModSDks for addons, only for originals (TW and RA3) and not for Uprising and KW

 #5 - 04-10-2009 at 06:53
gamechaser002
From: (Delta Halo)
Joined: May 20th, 2006
Posts: 693
in other words, EALA = fail

 #6 - 04-10-2009 at 18:05
hagren
Joined: December 7th, 2007
Posts: 393
Erm, no. It's not even common for full games to get ModSDKs, why should expansions get them? Most of the time there's no leap in technology from main to expansion.

 #7 - 04-10-2009 at 22:22
NuclearCrusher1
From: (Everett)
Joined: August 30th, 2008
Posts: 48
FINALLY! I've gotten through the campaign in 8hrs! LET THE REAL FUN BEGIN!

 #8 - 04-11-2009 at 10:41
Sup_Gen_Samades
From: (Nyborg - Fyn)
Joined: February 2nd, 2008
Posts: 91
I wonder if modding for RA3 will be as popular as for generals which have a lot of mods and still gets some even though it is old. TW didn't seem to get that mutch attention though it did get some. It might be because it is not that old and got a follow up (RA3) quite fast in comparison to generals.

 #9 - 05-06-2009 at 10:30
mbm7
From: (rome)
Joined: May 6th, 2009
Posts: 1
it's very good



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