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  New Uprising Unit Profile: Harbinger Gunship - Official News
  Posted by: hagren on 02-27-2009 @ 15:36 - Source: Official RA3 site
This News Item has been viewed 4,643 times
As Apoc promised, the Harbinger's profile has been added today, and it really does pack a punch.
Here's a snip from its profile:
Unlike other aircraft in the Allied arsenal, the Harbinger eschews a VTOL (vertical take-off and landing) design and needs to continually orbit while trained on a target. This, together with the Harbinger's sheer size, also means it is incapable of landing at a standard Allied airbase. Fortunately, the Harbinger features FutureTech's proprietary self-diagnostics-and-repair system, which makes up for its inability to touch down for repairs while out in the field. Meanwhile, an elaborate array of sensors and communication equipment lets Harbinger crews keep a lock on terrestrial targets during flight. Also, to make up for the Collider Cannons' inability to strike precisely at a chosen destination, the Harbinger features a nose-mounted 25 mm chain gun linked to targeting systems that track the gunner's eye movements. These extremely accurate weapons can shred lightly-armored surface threats without causing significant damage to the environs. All of the Harbinger's weaponry is directed toward the ground, however. Enemy air superiority fighter squadrons could conceivably give it a hard time, though the Harbinger's armor has been shown to suffer barely a scratch from a Soviet MiG fighter's Matryoshka missile.

See the full unit profile complete with video here.

On related news, the new BCPT is out an I'd recommend checking it out for a sneak-peek on the Yuriko campaign, a brief Klepacki interview and the Future Tank X1.

          Next News Post 02-27-2009 @ 17:35 - FileFront Network Insider #137
          Previous News Post 02-27-2009 @ 10:40 - C&C Live Tonight, Community Roundtable

Average User Rating: 10
Number of Votes: 1
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The following comments are owned by the user that posted them. Command & Conquer Files is not responsible for their content.

Total comments: 6 | Last comment: 03-05-2009 at 05:57

 #1 - 02-27-2009 at 16:40
Joined: December 17th, 2006
Posts: 494
me think i saw a soviet consprt on a motorbike

 #2 - 02-28-2009 at 02:21
Joined: August 12th, 2006
Posts: 921
ehm,2 of those and bye bye base? xD

 #3 - srry 4 double post but - 02-28-2009 at 02:22
Joined: August 12th, 2006
Posts: 921
@1,that's a new soviet unit, the 'mortar cycle'... rising sun gets giga fortress... allies get harbringer...and soviets get a motorbike... xD

 #4 - @#3 - 02-28-2009 at 08:51
Joined: January 30th, 2007
Posts: 146
Well, considering the Soviets are already OP it really just balances the factions. besides, it just gives us another edge in the single player, since we dont have to worry about Multiplayer.

 #5 - 02-28-2009 at 13:56
Joined: June 19th, 2004
Posts: 524
yea, those units are SP only, and f they ever make to MP they WILL be rebalanced..

it'll be fun to wreak havoc on the AI, or making a daunting stannd against those super units

Hmm have you guys noticed all the released unit profiles share the common attribute of being "Expensive to field"?

 #6 - 03-05-2009 at 05:57
Joined: August 12th, 2006
Posts: 921
@5 since they're all overpowered (except half of the new soviet units i think XD) and even for SP,yeah

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