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  Rise of The Reds | Patch Details and More - Mods
  Posted by: Mr.Funsocks on 01-07-2007 @ 19:21 - Source: http://rotr.cncguild.net/
This News Item has been viewed 6,208 times
The team of the Rise of The Reds, a total conversion mod for Command and Conquer Generals: Zero Hour, has given reasons for the lack of speed on their mod. The mod team said that the leader of the mod, Grazor, has been away because of real life problems. Grazor has left the creator of Contra in charge of said mod. The teams says the next patch will include:


  • New units for our core sides and units for the Russian Faction.
  • Bug fixes.
  • Further balance to the Russian Faction.
  • New Missions for the Russian Campaign.
  • Remaining reskins of the War Factory, Radar Installation, and Anti-Matter Reactor. This can only be done if the team obtains new skinners.

The team also needs more staff to produce the mod to be a better one, so the team has sent out a request. The team needs the following:

  • Modelers to increase the mod team's production.
  • AI Scripters to modify and improve game AI.
  • Coders for new units/buildings/weapons.
  • Texture Artists (Skinners) for the remaining buildings left to be finished.
  • Mappers to help "NiptheCat" with work loads.
  • Web Master for possible new site or to manage the current one.

If you want to join, go to their forums and post a new thread including your e-mail and MSN/AIM information. Make sure you have work prepared for the team so they know where to place you in position of the mod team. For more information on the mod, you can always go to their website. If you like what the mod looks like, you can download it here.



          Next News Post 01-08-2007 @ 20:11 - Poll Results 1-1 to 1-8
          Previous News Post 01-07-2007 @ 17:14 - Dosegt4 is Made Comment Moderator


Average User Rating: 9
Number of Votes: 9
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Total comments: 2 | Last comment: 01-08-2007 at 17:35

 #1 - 01-07-2007 at 21:51
paindealer619
From: (Melbourne)
Joined: January 4th, 2007
Posts: 4
man i thought this mod was dead but it seems they are still working on the mod. Awesome cannot wait for the patchRockRockRock

 #2 - 01-08-2007 at 17:35
sniper117
From: (colorado Springs)
Joined: September 30th, 2005
Posts: 348
Sweet a patch



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