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CnC Red Alert 2 Downloads > Mods > Game Mods > RA2:
Warforces RA2 Mod
Filename: warforces2167ra2mod.zip


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248.74 KB
Bwarrior
6623
11-23-2005
Mods > Game Mods > RA2


Average User Rating: 6.9
Number of Votes: 90
Related Files:
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5 Other Files by Bwarrior:
- War Forces (2.5 Alpha)
- War Forces (2.02)
- War Forces (2.01)
- The WarForces Mod (2.0)
- War Forces (1.2)

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Warforces RA2 Mod - File Description  


Description:
Hi guys, thanks for downloading my mod. This mod is for the ones who wanted some expensive and/or superb units to put their money in. Iíve changed a lot of units and even changed the paradrop stuff. Scroll down and see what Iíve changed.



Warforces RA2 Mod - File Download Options  

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Warforces RA2 Mod - Readme  
Readme File:
Please donít send your version of this mod to any site without my permission! You can change stuff in Rules.ini.



Hi guys, thanks for downloading my mod. This mod is for the ones who wanted some expensive and/or superb units to put their money in. Iíve changed a lot of units and even changed the paradrop stuff. Scroll down and see what Iíve changed.

-Changed units and structures-


-For both-


Amphibious Transport. Machine gun installed

IFV. Now buildable for soviet. Still $600

Secret Agent. Has an MP5. Put him into an IFV and youíll get an infinite range repair bullet. $250

School Bus. For transport over land $700 20 passengers

Pick up. The enemy will not attack this superb armoured truck with bad grenade launcher unless they start an attack on an enemy unit. $2000

Limo. Just a fun unit. $50

Sports Car. For fast transport over land. $300 5 passengers

Rhino and Grizzly are now equally strong. Both $800.

Howitzer. Long range slow vehicle with a strong weapon. Medium armoured. $1000

Rocketeer: Has now an Air-to-Surface rocket launcher. Buildable for soviets. $1250

Comet Explorer. Very fast, lot of sight and a nice weapon. Itís specially made for discovering terrain. $1500

Black Eagle. Has now 10 small missiles. $1600

Air force command centre and SpySat Uplink. Now buildable for Soviets. Still $1000 and $1500


-Allied changes-


Prism tower. Has now a comet as weapon. And does more damage when supported. Still $1500

Aegis cruiser. Shoots more missiles and missiles are faster and deadlier. $1750

Gap Generator. Is now a kind of Iíve the most money trophy. $1000000

Patriot Missile. Bit stronger. Still $1000


-Soviet changes-


Kirov Airship. Drops now multiple bombs at one time. Cost upped to $4300

Sea Scorpion. Now has rockets to attack land units and flak to attack air units. $600


Psychic Sensor. Range upped to 20. Still $1000

Tesla Coil. When a Tesla Trooper overpowers it it doesnít 300 but 400 damage. Still $1500.

Apocalypse. Shoots more grenades at one time. Was 4 now 6 Elite: was 4 is 10. Still $1750.

-Specials changes-

Korea: has now Laser Launcher:

Primary: supercomet
Secondary: mammothtusk
Elite primary: mayanprism (is now anti air too)
Size: 10 (place it takes in a hovercraft)
Cost: 5000
Buildlimit: 1




Germany: has now the Railgunner

Primary: BLKBEAM* (my own weapon)
Elite primary: BLKBEAME* (my own weapon)
Size: 3
Cost: 2350

* Itís supposed to be black but it didnít work so itís white.

Cuba: has now a crocodile!!!!!

Cost: 200
Size: 1


-Superweapon Changes-

Weather control. Not 10:00 but 8:00 reload time.

Chronosphere. Not 7:00 but 5:00 Reload time.


-Paradrop changes-


America: 10 gi, 1 Yuri Prime, 3 SEAL, 1 Chrono Commando

Allied: 5 gi, 1 Chrono Commando, 3 SEAL, 5 Tesla Troopers

Soviet: 5 conscripts, 1 Yuri Prime, 3 SEAL, 5 Tesla Troopers


-Other changes-

Bit smarter opponent

Other text in menu (buttons)

Power off-line: not 1 but 3 minutes.


I think this is everything.

-Installation instructions-

Move the files:
-Rules.ini
-Ecache06.mix
-Ra2.csf to your ra2 folder
Uninstall: remove the files:

-Rules.ini
-Ecache06.mix
-Ra2.csf from your ra2 folder



HAVE FUN!


Warforces RA2 Mod - User Comments  
The following comments are owned by the user that posted them. Command & Conquer Files is not responsible for their content.

Total comments: 9 | Last comment: 06-07-2010 at 22:09

 #1 - 11-23-2005 at 07:07
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
There's made a mistake! this is my mod and i called it warforces! and i don't know if it works with YR but you can try!

Roll Eyes (sarcastic)

 #2 - 11-23-2005 at 07:25
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
there are some screenshots of the 0.51 version of this mod which I've never sended by GEMWORLD. and I've forgotten to add in the readme:

-max money is now 25000
-max unit count is now 100

 #3 - 11-23-2005 at 07:28
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
oh and if u occupy the Laser Launcher Research (with 25 slots) you'll get the ability to build the Laser Launcher if you aren't Korea! and the sears tower has 20 slots.

 #4 - 11-24-2005 at 07:10
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
thnx staff! cool

and people... please post some comments

 #5 - 11-24-2005 at 07:12
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
for changing the name of the name into the right one

 #6 - 11-24-2005 at 11:13
laurence
From: (hamme)
Joined: February 6th, 2005
Posts: 38
yeeeeeeey.

 #7 - 11-25-2005 at 08:43
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
why that "yeeeeeeeeey"???

 #8 - 12-03-2005 at 22:34
Bwarrior
From: (Leusden)
Joined: September 30th, 2005
Posts: 541
HEY GUYS!!! YOU DON'T NEED THIS VERSION OF THE WARFORCES MOD TO PLAY V1.1 OR V1.2 OR V2.0 (hasn't came out yet. Just w8. There are some screenshots too)

 #9 - ?? - 06-07-2010 at 22:09
Nearazeroxx
From: (Mount Vernon)
Joined: June 7th, 2010
Posts: 4
confused how come most of the comments here r from Bwarrior



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