[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Command and Conquer 3
File Search

CnC 3 Downloads > Official Releases > Misc:
Filename: cnc3modsdk.exe

Date Added:
Type / Category:
103.76 MB
Patch 1.07
Official Releases > Misc

Average User Rating: 9.1
Number of Votes: 22
Related Files:
Latest 5 Official Releases > Misc:
- Official RA3 Avatar Pack
- E3 Empire Of The Rising Sun Trailer (HD)
- BattleCast Viewer
- C&C3 Sample Model Art
- C&C3 UI Shell Textures

5 Other Files by EA:
- Complete Tiberium Concept Art
- Red Alert 3 Mod SDK UI Source Pack
- Red Alert 3 Mod SDK Worldbuilder
- Red Alert 3 Mod SDK
- Red Alert 3 Patch (1.05 English)

 Featured Content

 The Files
 » CnC Downloads
    - C&C3 Tiberium Wars
    - Red Alert 3
    - RA2 & Yuris Revenge
    - Generals & Zero Hour
    - Renegade
    - Tiberian Sun
 » File Search
 » Submit Files

 The News
 » News
 » News Archive
 » Submit News

 » Articles
 » FanArt
 » Interviews
 » Tutorials
 » Contests

 The Games
 » C&C3 Tiberium Wars
 » Generals & Zero Hour
 » Renegade
 » RA2 & Yuris Revenge
 » Tiberian Sun
 » Classic Games

 The Community
 » Official EA Forums
 » Links
 » CnC Series Forums
    - CnC General
    - Modding & Editting
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive

 The Site
 » Latest Poll
 » Rules
 » Staff
 » Apply To Volunteer
 » Link to us

Mod SDK - File Description  

Here is the Mod SDK for C&C3. Released Finally! With this release, you will be able to modify C&C3 units, add your own, change the UI to your liking and plenty more!

Please note that you may need to download some more pieces.

C&C3 Patch 1.07 -- Required for everything.
.NET Framework v2.0 – Required to run the BinaryAssetBuilder application.
Visual C++ 2005 SP1 – Required to run the BinaryAssetBuilder application.
ANTLR v2.77 – Required when using the tag.
Mvp.xml v2.0 – Required when using xi:include statements.

To get these, view the html readme included with the file.

In addition, there are sample content packs which are useful to see how EA made the game:

Unit Portrait Images
All UI Textures
Sample Unit Models

Mod SDK - Screenshots  
Click to enlarge

Mod SDK - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central

Download from Worldwide Mirror by FileFront Download Mod SDK!

Mod SDK - Readme  
Readme File:
Command & Conquer 3 Tiberium Wars(TM)
MOD SDK 1.00
The Installer for the MOD SDK currently consists of these pieces:

3DS Max plugins
Sample MOD
Support documentation
3DS Max plugin
There are 2 sets of 3DS Max plugins included in this package. One requires that you have 3DS Max 9 and the other, 3DS Max 7 with service pack 1 or 3DS Max 8 installed.

To install, copy the contents of "3dsmax7_plugin" found in your MOD SDK folder into their respective folders in the "3dsmax7" install directory. Similarly, copy the contents of "3dsmax9_plugin" into the respective folders for 3dsmax9.

This will copy the actual plugin, several useful MaxScripts and shaders that can be used in Max to configure materials. See the 3DSMax section in the documentation for more info.

The W3XViewer can be launched from anywhere, and does not need to be copied. If you have all your art files (W3X files and textures) in one directory W3XView can find them all together; however, the game file structure layout is different:

W3X files, by default, need to be in a directory "Art\XX\" where XX is the first two letters of the file name. That directory needs to be below your installed MOD SDK directory. So a full path might be "C:\MOD SDK\Art\GB\GB_Conyard01.w3x"
Further Details on how art works can be found in the section detailing how the Sample MOD was created in the documentation.
Typically our artists create W3X files and textures for one unit or structure in a single directory, and then copy over the final files into the W3X and texture directories that the game needs.

The MOD SDK installer creates a .bat file in the root of your install directory. To build your MOD simply run this from a command prompt and pass it one parameter which is the name of your MOD. You can test this on the Sample MOD by running BuildMOD.bat SampleMOD from the command line. This will create and generate a .big file for you. Once you’ve successfully built your MOD, the big file for your MOD will be located in the BuiltMODs\MODs folder. In the case of the Sample MOD this will be samplemod.big. The .bat file will also automatically copy this file to the My Documents\Command & Conquer 3 Tiberium Wars\mods\<mod name> folder. This is where your completed MODs should be placed to be run in the game. The only step left to getting your MOD to appear in the game is the creation of a Skudef file and will be covered in the section labeled "Completing the MOD" under Sample MOD in the documentation.

Further documentation
Additional documentation in HTML format can be found in the Documentation directory. This includes documents about the various parts of the 3DS Max plug-in, the W3DViewer and further art creation rules (eg how to set up house coloring). There is also the sections detailing how the Sample MOD was created.

*Keep in mind that the MOD SDK has some required applications.
*The newest WorldBuilder needs to be downloaded to work with the MOD SDK.

MOD to your hearts content,
EALA Command & Conquer Team

Mod SDK - User Comments  
The following comments are owned by the user that posted them. Command & Conquer Files is not responsible for their content.

Total comments: 25 | Last comment: 09-18-2009 at 00:27

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: thebeerinator (Member) - 08-23-2007 at 16:31

 Expand#2 - llike like like!!! - Posted by: Claybrone (Member) - 08-23-2007 at 16:39

 Expand#3 - Posted by: Foefighter30 (Member) - 08-23-2007 at 20:23

 Expand#4 - Posted by: simon1812 (Member) - 08-23-2007 at 21:12

 Expand#5 - Posted by: JohnWE (Staff) - 08-23-2007 at 21:39

 Expand#6 - Posted by: White_hell (Member) - 08-24-2007 at 07:54

 Expand#7 - Posted by: Battlwfrontfreak (Member) - 08-24-2007 at 12:16

 Expand#8 - Posted by: afcgrimm (Member) - 08-25-2007 at 13:01

 Expand#9 - Posted by: thebeerinator (Member) - 08-25-2007 at 17:51

 Expand#10 - Posted by: CommanderLawrence (Member) - 08-25-2007 at 18:51

 Expand#11 - Posted by: JohnWE (Staff) - 08-25-2007 at 21:40

 Expand#12 - Posted by: thebeerinator (Member) - 08-25-2007 at 23:11

 Expand#13 - Posted by: Hbombs (Member) - 08-26-2007 at 14:59

 Expand#14 - can sommon please make a map if enyone has played... - Posted by: SaberDragon565 (Member) - 08-27-2007 at 19:58

 Expand#15 - Posted by: Bwarrior (Member) - 08-29-2007 at 03:28

 Expand#16 - To #14 - Posted by: thebeerinator (Member) - 08-29-2007 at 06:18

 Expand#17 - Posted by: Darksaber501st (Member) - 08-30-2007 at 11:57

 Expand#18 - #16 - Posted by: mewo (Member) - 09-19-2007 at 14:33

 Expand#19 - Posted by: mewo (Member) - 09-19-2007 at 14:36

 Expand#20 - Posted by: Commander_Leigh (Member) - 11-09-2007 at 18:54

 Expand#21 - humm - Posted by: SPY46 (Member) - 11-20-2007 at 23:30

 Expand#22 - launch - Posted by: PJDJ4 (Member) - 07-19-2008 at 14:08

 Expand#23 - Posted by: maoonkovajatka1 (Member) - 07-31-2008 at 11:38

 Expand#24 - Posted by: Lakota (Member) - 06-30-2009 at 07:19

 Expand#25 - Special Weapons - Posted by: SnW (Member) - 09-18-2009 at 00:27

When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!

  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:

 Latest Files
 » Zero Hour Little.. (1.0)
 » GDI NORAD Air Defe.. (2)
 » For Glory.. (Beta v0.02)
 » Drachenfels (1)
 » Route 66 Forever (1)
 » GDI NORAD Air Defe.. (1)
 » Red Pass 6 Playe.. (1.0)
 » Vietnam War (Tet d.. (1)
 » cold_water.zip
 » Capture Europe (1)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0932 seconds using 6 MySQL queries and 15 includes
Copyright © 2015 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Command & Conquer Files materials is subject to certain Terms & Conditions.
TM & © 2015 EA Games, Inc. All rights reserved. Command & Conquer and related marks are trademarks of EA Games, Inc.